![]() They generate in the surface or underground layers in dirt or stone terrain. Atop the hill rests a sword in stone as a background object. The cave's background is made of Flower Walls and features a small hill with pools of water on either side. They can generate with a narrow shaft leading into the top of the cave. ![]() I used the excellent jquery.panzoom for pan and zoom functionality.Junk on left (will only generate within shrines on, still generates randomly on all platforms), Enchanted on rightĮnchanted Sword Shrines are terrain features that generate as small caves below the surface. I also used ILSpy to peek at some of the Terraria game code. Portions of TerraMap code were adapted from the source code for TerraFirma and TEdit. Sean definitely did a great job at reverse-engineering and documenting the format. wld format documentation provided by Terrafirma to read the world data. The only real improvements I made over Terrafirma are the combined block/tile/item search, allowing you to search for items in chests, the incremental search forward/backward, and UI improvements. I experimented with several different approaches to drawing, and finally ended up using HTML canvas 2d context fillRect method, which is the fastest method on Chrome, my current browser of choice. It uses Web Workers to do processor-intensive work in the background to improve responsiveness and performance. ![]() It's built using JavaScript, JQuery, and Bootstrap. For that, I highly recommend the excellent Terrafirma. TerraMap uses only a single pixel and color for each block, tile, wall, item, etc. Hover Tile Info Information about the tile the cursor is currently over.If the tile is a chest, sign, gravestone, etc, click the dropdown menu to view its contents and/or text. Selected Tile Info Information about the currently selected tile.World Properties A list of world properties (version, revision, size, defeated bosses, etc. ![]() Click the dropdown menu, then click an NPC to highlight them in the map. NPCs A list of NPCs present in the world.Reload World - reloads the current world file, picking up any changes since it was first loaded.Save Map Image - saves the map and any overlay (selection or highlight) to a.Zoom To Fit - zooms all of the way out and centers the map.Clear Highlight - Clears any overlay (selection or highlight).Highlight All - Highlights all of the tiles in the map that match the options chosen in 'Choose Blocks'.Find Next - Find tiles that match the options chosen in 'Choose Blocks', starting at the current selection, working forwards (top-to-bottom, left-to-right).Find Previous - Find tiles that match the options chosen in 'Choose Blocks', starting at the current selection, working backwards (bottom-to-top, right-to-left).Choose Blocks - Choose tiles, items, and walls to find or highlight. Click the dropdown menu, then click a set to highlight all tiles in the map that match. Sets Sets - A list of pre-configured sets of blocks (Corruption, Crimons, Hallow, etc).MacOS: ~/Library/Application Support/Terraria/Worlds.Windows: %USERPROFILE%\Documents\My Games\Terraria\Worlds.Browse/Choose File - Open your Terraria world.Click the 'Selected Tile Info' panel to see the contents of chests, text on signs and gravestones, etc. Click with left mouse button to select a tile.View world properties such as name, version, revision, width, height, moon phase, orbs broken, altars smashed, etc.View the location of NPCs such as Merchant, Mechanic, Arms Dealer, etc.View the world's spawn and dungeon locations.Find and highlight biomes such as Corruption, Crimson, Hallow, Spider Nests, Floating Islands, etc.Find and highlight ores, items in chests, Enchanted Swords, Shark Statues, Strange Plants, etc.Interactive, smooth pan and zoom using the mouse.Open your Terraria world files by browsing to the.Completely client-side JavaScript, meaning your Terraria worlds are not uploaded to any server.Cross-platform, supports any modern browser on Windows, MacOS, and Linux.Completely read-only, making it completely safe to use, with no risk of corrupting or overwriting your world files.
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